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  • Armor
  • Attack Speed
  • Brawling Skills
  • Cold Resistance
  • Cooldown Reduction
  • Critical Strike Chance
  • Critical Strike Damage
  • Damage
  • Damage Over Time
  • Damage Reduction
  • Dexterity
  • Dodge Chance
  • Energy on Kill
  • Energy per Second
  • Essence on Kill
  • Essence per Second
  • Fire Resistance
  • Fury on Kill
  • Fury per Second
  • Healing Received
  • Intelligence
  • Life per 5 Second
  • Life per Second
  • Lightning Resistance
  • Lucky Hit
  • Lucky Hit Chance
  • Mana on Kill
  • Mana per Second
  • Maximum Life
  • Maximum Resource
  • Movement Speed
  • Overpower Damage
  • Poison Resistance
  • Resistance to All Elements
  • Resource Cost Reduction
  • Shadow Resistance
  • Spirit on Kill
  • Spirit per Second
  • Strength
  • Thorns
  • to Alchemical Advantage
  • to Amplify Damage
  • to Apex
  • to Arc Lash
  • to Armored Hide
  • to Ball Lightning
  • to Barrage
  • to Bash
  • to Basic Skills
  • to Blade Shift
  • to Blight
  • to Blizard
  • to Blood Howl
  • to Blood Lance
  • to Blood Mist
  • to Blood Surge
  • to Bone Prison
  • to Bone Spear
  • to Bone Spirit
  • to Bone Splinters
  • to Boulder
  • to Brilliance
  • to Brute Force
  • to Call of the Wild
  • to Caltrops
  • to Chain Lightning
  • to Challenging Shout
  • to Charge
  • to Charged Bolts
  • to Clarity
  • to Claw
  • to Coalesced Blood
  • to Cold Imbuement
  • to Companion Skills
  • to Compound Fracture
  • to Concealment
  • to Concussive Stomp
  • to Conjuration Mastery
  • to Conjuration Skills
  • to Core Skills
  • to Corpse Explosion
  • to Corpse Skills
  • to Corpse Tendrils
  • to Counterattack
  • to Counteroffensive
  • to Crushing Earth
  • to Crushing Hand
  • to Curse Skills
  • to Cut to the Bone
  • to Cyclone Armor
  • to Dance of Knives
  • to Dark Shroud
  • to Dash
  • to Deadly Venom
  • to Death Blow
  • to Death's Embrace
  • to Debilitating Roar
  • to Decompose
  • to Decrepify
  • to Defensive Skills
  • to Defiance
  • to Devouring Blaze
  • to Dominant
  • to Double Swing
  • to Duelist
  • to Earth Spike
  • to Earthen Bulwark
  • to Elemental Dominance
  • to Endless Pyre
  • to Envenom
  • to Evulsion
  • to Exploit
  • to Familiar
  • to Fire Bolt
  • to Fireball
  • to Firewall
  • to Flame Shield
  • to Flay
  • to Flurry
  • to Focus Skills
  • to Follow Through
  • to Forceful Arrow
  • to Frenzy
  • to Frigid Finesse
  • to Frost Bolt
  • to Frost Nova
  • to Frozen Orb
  • to Fueled by Death
  • to Furnace
  • to Glass Cannon
  • to Gloom
  • to Golem Mastery
  • to Ground Stomp
  • to Hammer of the Ancients
  • to Heartseeker
  • to Heavy Handed
  • to Heightened Senses
  • to Hellbent Commander
  • to Hemorrhage
  • to Hoarfrost
  • to Hurricane
  • to Hydra
  • to Ice Armor
  • to Ice Blades
  • to Ice Shards
  • to Icy Touch
  • to Imbuement Skills
  • to Imperfectly Balanced
  • to Impetus
  • to Incinerate
  • to Inner Flames
  • to Invigorating Strike
  • to Iron Maiden
  • to Iron Skin
  • to Kick
  • to Landslide
  • to Leap
  • to Lightning Spear
  • to Lightning Storm
  • to Lunging Strike
  • to Macabre Skills
  • to Malice
  • to Mastery Skills
  • to Maul
  • to Meteor
  • to Natural Disaster
  • to Nature's Reach
  • to No Mercy
  • to Nourishment
  • to Oppressive
  • to Payback
  • to Penetrating Shot
  • to Permafrost
  • to Pit Figher
  • to Pit Fighter
  • to Poison Creeper
  • to Poison Imbuement
  • to Poison Trap
  • to Potency Skills
  • to Potent
  • to Precison Imbuement
  • to Pulverize
  • to Puncture
  • to Quickshift
  • to Quill Volley
  • to Rabies
  • to Rake
  • to Rallying Cry
  • to Rapid Fire
  • to Ravager
  • to Ravenous
  • to Ravens
  • to Razor Wings
  • to Reap
  • to Rend
  • to Resonance
  • to Rock Splitter
  • to Rupture
  • to Rushing Claw
  • to Scourge
  • to Sever
  • to Shadow Imbuement
  • to Shadow Step
  • to Shocking Impact
  • to Shred
  • to Skeletal Mage Mastery
  • to Skeletal Warrior Mastery
  • to Slaying Strike
  • to Smoke Grenades
  • to Soar
  • to Spark
  • to Steel Grasp
  • to Stinger
  • to Stone Burst
  • to Storm Strike
  • to Subterfuge Skills
  • to Teleport
  • to Terror
  • to Thrash
  • to Thunderspike
  • to Tides of Blood
  • to Tornado
  • to Touch of Death
  • to Toxic Claws
  • to Toxic Skin
  • to Trample
  • to Trap Mastery
  • to Twisting Blades
  • to Unrestrained Power
  • to Upheaval
  • to Vortex
  • to War Cry
  • to Weapon Mastery
  • to Weapon Mastery Skills
  • to Whirlwind
  • to Wild Impulses
  • to Wind Shear
  • to Withering Fist
  • to Wolves
  • to Wrath Skills
  • Total Armor
  • Unstable Elixirs
  • Vulnerable Damage
  • Willpower
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Under This Category, Total Of 34 Products
  • Song of the Mountain
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    Song of the Mountain
    Magic Incense
    For the next 30 minutes:
    Increases Armor by +300 for all nearby players.
    Increases Experience by 5%.
    This is a Defensive Incense. Only one Defensive Incense may be active at a time. Experience Bonus does not stack with other Incenses.
    Requires Level 45

    Song of the Mountain

    $ 0.18
  • Soothing Spices
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    Soothing Spices
    Magic Incense
    For the next 30 minutes:
    Increases Resistance to All Elements by +10%, Maximum Resistance to All Elements by +2% for all nearby players.
    Increases Armor by +150 for all nearby players.
    Increases Experience by 5%.
    This is a Resistance Incense. Only one Resistance Incense may be active at a time. Experience Bonus does not stack with other Incenses.
    Requires Level 50

    Soothing Spices

    $ 0.18
  • Elixir of Advantage
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    Elixir of Advantage
    Common Elixir
    For the next 30 minutes:
    Increases Attack Speed by 7% and Lucky Hit by 7%
    Experience gained is increased by 5%.
    You may only have one Elixir active at a time.
    Requires Level 10

    Elixir of Advantage

    $ 0.18
  • Elixir of Advantage II
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    Elixir of Advantage II
    Magic Elixir
    For the next 30 minutes:
    Increases Attack Speed by 15% and Lucky Hit by 15%
    Experience gained is increased by 8%.
    You may only have one Elixir active at a time.
    Requires Level 50

    Elixir of Advantage II

    $ 0.18
  • Elixir of Cold Resistance
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    Elixir of Cold Resistance
    Common Elixir
    For the next 30 minutes:
    Increases Cold Resistance by +20% and Maximum Cold Resistance by +4%.
    Experience gained is increased by 5%.
    You may only have one Elixir active at a time.
    Requires Level 40

    Elixir of Cold Resistance

    $ 0.18
  • Elixir of Cold Resistance II
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    Elixir of Cold Resistance II
    Magic Elixir
    For the next 30 minutes:
    Increases Cold Resistance by +30% and Maximum Cold Resistance by +6%.
    Experience gained is increased by 8%.
    You may only have one Elixir active at a time.
    Requires Level 50

    Elixir of Cold Resistance II

    $ 0.18
  • Elixir of Destruction
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    Elixir of Destruction
    Common Elixir
    For the next 30 minutes:
    Increases Overpower damage by 7% and Vulnerable damage by 7%.
    Experience gained is increased by 5%.
    You may only have one Elixir active at a time.
    Requires Level 10

    Elixir of Destruction

    $ 0.18
  • Elixir of Destruction II
    close
    Elixir of Destruction II
    Magic Elixir
    For the next 30 minutes:
    Increases Overpower damage by 15% and Vulnerable damage by 15%.
    Experience gained is increased by 8%.
    You may only have one Elixir active at a time.
    Requires Level 50

    Elixir of Destruction II

    $ 0.18
  • Elixir of Fire Resistance
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    Elixir of Fire Resistance
    Common Elixir
    For the next 30 minutes:
    Increases Fire Resistance by +20% and Maximum Fire Resistance by +4%.
    Experience gained is increased by 5%.
    You may only have one Elixir active at a time.
    Requires Level 40

    Elixir of Fire Resistance

    $ 0.18
  • Elixir of Fire Resistance II
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    Elixir of Fire Resistance II
    Magic Elixir
    For the next 30 minutes:
    Increases Fire Resistance by +30% and Maximum Fire Resistance by +6%.
    Experience gained is increased by 8%.
    You may only have one Elixir active at a time.
    Requires Level 50

    Elixir of Fire Resistance II

    $ 0.18
  • Elixir of Fortitude
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    Elixir of Fortitude
    Common Elixir
    For the next 30 minutes:
    Increases Maximum Life by 10%.
    Experience gained is increased by 5%.
    You may only have one Elixir active at a time.
    Requires Level 20

    Elixir of Fortitude

    $ 0.18
  • Elixir of Fortitude II
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    Elixir of Fortitude II
    Magic Elixir
    For the next 30 minutes:
    Increases Maximum Life by 20%.
    Experience gained is increased by 8%.
    You may only have one Elixir active at a time.
    Requires Level 50

    Elixir of Fortitude II

    $ 0.18
  • Elixir of Iron Barbs
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    Elixir of Iron Barbs
    Common Elixir
    For the next 30 minutes:
    Increases Armor by +30 and Thorns by 150.
    Experience gained is increased by 5%.
    You may only have one Elixir active at a time.
    Requires Level 20

    Elixir of Iron Barbs

    $ 0.18
  • Elixir of Iron Barbs II
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    Elixir of Iron Barbs II
    Magic Elixir
    For the next 30 minutes:
    Increases Armor by +50 and Thorns by 250.
    Experience gained is increased by 8%.
    You may only have one Elixir active at a time.
    Requires Level 50

    Elixir of Iron Barbs II

    $ 0.18
  • Elixir of Lightning Resistance
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    Elixir of Lightning Resistance
    Common Elixir
    For the next 30 minutes:
    Increases Lightning Resistance by +20% and Maximum Lightning Resistance by +4%.
    Experience gained is increased by 5%.
    You may only have one Elixir active at a time.
    Requires Level 40

    Elixir of Lightning Resistance

    $ 0.18
  • Elixir of Lightning Resistance II
    close
    Elixir of Lightning Resistance II
    Magic Elixir
    For the next 30 minutes:
    Increases Lightning Resistance by +30% and Maximum Lightning Resistance by +6%.
    Experience gained is increased by 8%.
    You may only have one Elixir active at a time.
    Requires Level 50

    Elixir of Lightning Resistance II

    $ 0.18
  • Elixir of Poison Resistance
    close
    Elixir of Poison Resistance
    Common Elixir
    For the next 30 minutes:
    Increases Poison Resistance by +20% and Maximum Poison Resistance by +4%.
    Experience gained is increased by 5%.
    You may only have one Elixir active at a time.
    Requires Level 40

    Elixir of Poison Resistance

    $ 0.18
  • Elixir of Poison Resistance II
    close
    Elixir of Poison Resistance II
    Magic Elixir
    For the next 30 minutes:
    Increases Poison Resistance by +30% and Maximum Poison Resistance by +6%.
    Experience gained is increased by 8%.
    You may only have one Elixir active at a time.
    Requires Level 50

    Elixir of Poison Resistance II

    $ 0.18
  • Elixir of Precision
    close
    Elixir of Precision
    Common Elixir
    For the next 30 minutes:
    Increases Critical Strike Chance by 4% and Critical Strike Damage by 25%.
    Experience gained is increased by 5%.
    You may only have one Elixir active at a time.
    Requires Level 10

    Elixir of Precision

    $ 0.18
  • Elixir of Precision II
    close
    Elixir of Precision II
    Magic Elixir
    For the next 30 minutes:
    Increases Critical Strike Chance by 6% and Critical Strike Damage by 35%.
    Experience gained is increased by 8%.
    You may only have one Elixir active at a time.
    Requires Level 50

    Elixir of Precision II

    $ 0.18
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    Buy Diablo 4 Consumables

    Item Introduction - Diablo 4 Consumables

    Consumables are essential supplies for maintaining high-efficiency farming and tackling endgame challenges.

    • EXP & Combat Buffs (Elixirs): Elixirs grant a consistent +5% EXP bonus and restore 35% Maximum Life (new update), making them one of the most cost-effective consumables in Diablo 4. Beyond the healing effect, Elixirs also provide additional combat stats, helping players speed up leveling, push Glyph progression, and grind seasonal content more efficiently.
    • Powerful Area Buffs (Incense): Incense offers stackable team-wide buffs, significantly improving performance in group activities and high-tier Nightmare Dungeons. These consumables are widely used in coordinated endgame parties.
    • Endgame Boss Access (Summoning Materials): Summoning Materials are required to challenge Uber Bosses, which drop some of the highest-value Diablo 4 items. Buying D4 summoning materials helps players skip time-consuming farming and directly access rare loot.

    MMOSO offers all essential Diablo 4 Consumables—Elixirs, Incense, and Summoning Materials—featuring low prices, secure transactions, and fast delivery.

     

    Why buy from MMOSO

    MMOSO provides fast, secure, and affordable options to buy D4 items. We help players eliminate grind fatigue and enjoy the true core content of Diablo 4.

    Our Core Service Commitments

    • 24/7 Fast Delivery – Instant D4 Item Delivery

    All our Diablo 4 items are in-stock and ready to go. Once you order, your Diablo 4 Items are delivered quickly and safely, allowing you to skip repetitive boss runs and jump straight into gameplay.

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    We monitor market prices to offer the most competitive rates. Whether buying Uniques, gear sets, or consumables, MMOSO ensures maximum value for your money.

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    We use verified, safe in-game delivery methods to protect your account. Every transaction is fast, discreet, and secure, ensuring a worry-free experience when you buy D4 items.

     

    FAQ

    1.Are D4 consumables one-time use, and how do i ues them?

    Yes, most consumables are one-time use items (such as potions or temporary buffs). They are used through the standard in-game mechanics—drinking, activating, or consuming them within crafting or enhancement menus. Some materials aren’t “used” directly but are consumed during crafting, upgrading, or summoning processes.

     

    2.Do Elixir and Incense buffs stack?

    Yes. The buffs from Elixirs and Incense are independently stackable, and you can use both to maximize combat efficiency.

     

    3.Are consumables useful for new or early-game players?

    Absolutely. They are cheap, efficient, and ideal for speeding up early progress, boosting combat power, or preparing for endgame gearing.

     

    4. Is it safe to buy Diablo 4 items from your site? Will I be banned?

    Extremely safe. We use 100% manual in-game trading and maintain a perfect zero-ban record.

     

    5. How fast is your item delivery? How long until I receive my items?

    Lightning-fast. Most orders are delivered within 5-30 minutes after payment.

     

    6. How is the gear delivered? Do I need to share my account information?

    No account sharing ever. We deliver securely through the in-game Trade Window in a safe location like Kyovashad.

     

    7. What happens if there's a problem with my order?

    You're protected by our 100% Money-Back Guarantee for any mismatch or delivery failure.

    Customer Reviews View More >
    Excellent

    TrustScore Excellent 5 | 2724 reviews

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    M**n

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    Jan-05-2026
    X**a

    Great Service and Timing!......

    Jan-05-2026
    f**n

    Ada is the best trader !......

    Jan-03-2026
    J**e

    Mi experiencia con ELLA es de 5 estrellas muy buena atención......

    Jan-03-2026

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