Close dialog

Are you sure you want to delete all items?

Server
Average delivery time 5-30 Mins
Category
  • Unique items Hot category
  • Rare Items Hot category
  • Unidentified
  • Bases
  • Essence
  • Soul Cores
  • Lvl 21 Gems
  • Runes
  • Keys & Maps
  • Ritual Omens
  • Breach Catalysts
  • Skill & Support Gems
  • Talismans
  • Distilled Items
  • Expedition Coinage & Artifacts
  • # Charm Slot
  • # Intelligence Requirement
  • # Life Regeneration per second
  • # Physical damage taken from Projectile Attacks
  • # to # Fire Thorns damage
  • # to # Physical Thorns damage
  • # to Accuracy Rating
  • # to all Attributes
  • # to Armour
  • # to Dexterity
  • # to Evasion Rating
  • # to Intelligence
  • # to Level of all Chaos Spell Skills
  • # to Level of all Cold Spell Skills
  • # to Level of all Fire Spell Skills
  • # to Level of all Lightning Spell Skills
  • # to Level of all Melee Skills
  • # to Level of all Minion Skills
  • # to Level of all Physical Spell Skills
  • # to Level of all Projectile Skills
  • # to Level of all Spell Skills
  • # to maximum Energy Shield
  • # to Maximum Frenzy Charges
  • # to maximum Life
  • # to maximum Mana
  • # to Maximum Power Charges
  • # to Maximum Rage
  • # to Spirit
  • # to Strength
  • # to Stun Threshold
  • #% additional Physical Damage Reduction
  • #% chance for Energy Shield Recharge to start when you Kill an Enemy
  • #% chance for Flasks you use to not consume Charges
  • #% chance to Aggravate Bleeding on targets you Critically Hit with Attacks
  • #% chance to Avoid Death from Hits
  • #% chance to be inflicted with Bleeding when Hit
  • #% chance to Blind Enemies on Hit with Attacks
  • #% Chance to gain a Charge when you Kill an Enemy
  • #% chance to gain a Power Charge on Hit
  • #% chance to inflict Bleeding on Hit
  • #% chance to not consume a bolt if you've Reloaded Recently
  • #% chance to not destroy Corpses when Consuming Corpses
  • #% chance to Pierce an Enemy
  • #% chance to Poison on Hit
  • #% faster start of Energy Shield Recharge
  • #% increased Accuracy Rating
  • #% increased Accuracy Rating with Bows
  • #% increased amount of Chests
  • #% increased amount of Life Leeched
  • #% increased amount of Magic Chests
  • #% increased amount of Mana Leeched
  • #% increased amount of Rare Chests
  • #% increased Amount Recovered
  • #% increased Area of Effect
  • #% increased Area of Effect for Attacks per 5 Intelligence
  • #% increased Area of Effect of Curses
  • #% increased Armour
  • #% increased Armour and Energy Shield
  • #% increased Armour and Evasion
  • #% increased Armour Break Duration
  • #% increased Attack and Cast Speed
  • #% increased Attack Damage
  • #% increased Attack Speed
  • #% increased Attack Speed per 5 Dexterity
  • #% increased Attack Speed while on Full Mana
  • #% increased Attack Speed with Bows
  • #% increased Attack Speed with Crossbows
  • #% increased Attack Speed with Quarterstaves
  • #% increased Attribute Requirements
  • #% increased Bleeding Duration
  • #% increased Bleeding Duration on you
  • #% increased Blind Effect
  • #% increased Block chance
  • #% increased bonuses gained from Equipped Quiver
  • #% increased Cast Speed
  • #% increased Chance to be afflicted by Ailments when Hit
  • #% increased chance to Ignite
  • #% increased chance to inflict Ailments
  • #% increased chance to Shock
  • #% increased Chaos Damage
  • #% increased Charges
  • #% increased Charges gained
  • #% increased Charges per use
  • #% increased Charm Charges gained
  • #% increased Charm Effect Duration
  • #% increased Chill Duration on Enemies
  • #% increased Cold Damage
  • #% increased Cooldown Recovery Rate
  • #% increased Critical Damage Bonus
  • #% increased Critical Damage Bonus for Attack Damage
  • #% increased Critical Hit Chance
  • #% increased Critical Hit Chance for Attacks
  • #% increased Critical Hit Chance for Spells
  • #% increased Critical Spell Damage Bonus
  • #% increased Crossbow Reload Speed
  • #% increased Curse Duration
  • #% increased Damage
  • #% increased Damage against Enemies with Fully Broken Armour
  • #% increased Damage if you have Consumed a Corpse Recently
  • #% increased Damage while you have an active Charm
  • #% increased Damage with Bow Skills
  • #% increased Damage with Bows
  • #% increased Damage with Crossbows
  • #% increased Damage with Hits against Rare and Unique Enemies
  • #% increased Damage with Maces
  • #% increased Damage with Quarterstaves
  • #% increased Damage with Warcries
  • #% increased Daze Buildup
  • #% increased Defences from Equipped Shield
  • #% increased Dexterity
  • #% increased Duration
  • #% increased Duration of Damaging Ailments on Enemies
  • #% increased Duration of Ignite, Shock and Chill on Enemies
  • #% increased Effect of Auras from your Skills
  • #% increased Effect of Withered
  • #% increased Effect of your Curses
  • #% increased Effect of your Mark Skills
  • #% increased Elemental Ailment Threshold
  • #% increased Elemental Damage
  • #% increased Elemental Damage with Attacks
  • #% increased Endurance Charge Duration
  • #% increased Energy Shield
  • #% increased Energy Shield from Equipped Focus
  • #% increased Energy Shield Recharge Rate
  • #% increased Evasion and Energy Shield
  • #% increased Evasion Rating
  • #% increased Evasion Rating if you have been Hit Recently
  • #% increased Evasion Rating when on Full Life
  • #% increased Experience gain
  • #% increased Fire Damage
  • #% increased Flask Charges gained
  • #% increased Flask Effect Duration
  • #% increased Flask Life Recovery rate
  • #% increased Flask Mana Recovery rate
  • #% increased Freeze Buildup
  • #% increased Freeze Buildup with Quarterstaves
  • #% increased Freeze Threshold
  • #% increased Global Defences
  • #% increased Global Physical Damage
  • #% increased Gold found in this Area
  • #% increased Ignite Duration on Enemies
  • #% increased Intelligence
  • #% increased Knockback Distance
  • #% increased Life and Mana Recovery from Flasks
  • #% increased Life Flask Charges gained
  • #% increased Life Recovered
  • #% increased Life Recovery from Flasks
  • #% increased Life Regeneration rate
  • #% increased Light Radius
  • #% increased Lightning Damage
  • #% increased Magic Monsters
  • #% increased Magic Pack Size
  • #% increased Magnitude of Ailments you inflict
  • #% increased Magnitude of Bleeding you inflict
  • #% increased Magnitude of Chill you inflict
  • #% increased Magnitude of Damaging Ailments you inflict with Critical Hits
  • #% increased Magnitude of Ignite you inflict
  • #% increased Magnitude of Poison you inflict
  • #% increased Magnitude of Shock you inflict
  • #% increased Mana Recovered
  • #% increased Mana Recovery from Flasks
  • #% increased Mana Regeneration Rate
  • #% increased Mana Regeneration Rate per Fragile Regrowth
  • #% increased Mana Regeneration Rate while stationary
  • #% increased maximum Energy Shield
  • #% increased maximum Life
  • #% increased maximum Mana
  • #% increased Melee Damage
  • #% increased Minion Accuracy Rating
  • #% increased Monster Attack Speed
  • #% increased Monster Cast Speed
  • #% increased Monster Damage
  • #% increased Monster Movement Speed
  • #% increased Movement Speed
  • #% increased Movement Speed per Frenzy Charge
  • #% increased Movement Speed when on Full Life
  • #% increased Movement Speed while affected by an Ailment
  • #% increased number of Monster Packs
  • #% increased number of Rare Monsters
  • #% increased Pack size
  • #% increased Physical Damage
  • #% increased Pin Buildup
  • #% increased Poison Duration
  • #% increased Poison Duration on you
  • #% increased Presence Area of Effect
  • #% increased Projectile Damage
  • #% increased Projectile Speed
  • #% increased Quantity of Items found in this Area
  • #% increased Rarity of Items found
  • #% increased Rarity of Items found in this Area
  • #% increased Rarity of Items found when on Low Life
  • #% increased Recovery rate
  • #% increased Reload Speed
  • #% increased Shock Duration
  • #% increased Skill Effect Duration
  • #% increased Skill Speed
  • #% increased Slowing Potency of Debuffs on You
  • #% increased Spell Damage
  • #% increased Spell Damage per 10 Spirit
  • #% increased Spell Physical Damage
  • #% increased Spirit
  • #% increased Strength
  • #% increased Stun Buildup
  • #% increased Stun Buildup with Maces
  • #% increased Stun Duration
  • #% increased Stun Recovery
  • #% increased Stun Threshold
  • #% increased Stun Threshold if you haven't been Stunned Recently
  • #% increased Thorns damage
  • #% increased Totem Damage
  • #% increased Totem Life
  • #% increased Totem Placement speed
  • #% increased Warcry Buff Effect
  • #% increased Warcry Cooldown Recovery Rate
  • #% increased Warcry Speed
  • #% increased Weapon Damage per 5 Strength
  • #% increased Weapon Swap Speed
  • #% less Damage taken if you have not been Hit Recently
  • #% less effect of Curses on Monsters
  • #% maximum Player Resistances
  • #% more Monster Life
  • #% more Recovery if used while on Low Life
  • #% more Recovery if used while on Low Mana
  • #% of Cold Damage Converted to Lightning Damage
  • #% of Damage is taken from Mana before Life
  • #% of Damage taken bypasses Energy Shield
  • #% of Damage taken Recouped as Life
  • #% of Damage taken Recouped as Mana
  • #% of Elemental Damage Converted to Cold Damage
  • #% of Elemental Damage Converted to Fire Damage
  • #% of Elemental Damage Converted to Lightning Damage
  • #% of Fire Damage Converted to Cold Damage
  • #% of Fire Damage from Hits taken as Physical Damage
  • #% of Life Regenerated per second per Fragile Regrowth
  • #% of Maximum Life Converted to Energy Shield
  • #% of Melee Physical Damage taken reflected to Attacker
  • #% of Physical Damage prevented Recouped as Life
  • #% of Physical Damage taken as Fire Damage
  • #% of Recovery applied Instantly
  • #% of Skill Mana Costs Converted to Life Costs
  • #% of Spell Mana Cost Converted to Life Cost
  • #% of your Life Regeneration is granted to Allies in your Presence
  • #% reduced Charm Charges used
  • #% reduced Chill Duration on you
  • #% reduced Effect of Chill on you
  • #% reduced effect of Ignite on you
  • #% reduced effect of Shock on you
  • #% reduced Flask Charges used
  • #% reduced Freeze Duration on you
  • #% reduced Ignite Duration on you
  • #% reduced Mana Cost of Skills
  • #% reduced Shock duration on you
  • #% to all Elemental Resistances
  • #% to all Maximum Elemental Resistances
  • #% to Block chance
  • #% to Chaos Resistance
  • #% to Cold Resistance
  • #% to Critical Damage Bonus
  • #% to Critical Hit Chance
  • #% to Fire Resistance
  • #% to Fire Resistance while on Low Life
  • #% to Lightning Resistance
  • #% to Maximum Chaos Resistance
  • #% to Maximum Cold Resistance
  • #% to Maximum Fire Resistance
  • #% to Maximum Lightning Resistance
  • #% to Monster Critical Damage Bonus
  • #% to Thorns Critical Hit Chance
  • +#% Monster Elemental Resistances
  • Adds # to # Cold Damage
  • Adds # to # Cold damage to Attacks
  • Adds # to # Fire Damage
  • Adds # to # Fire damage to Attacks
  • Adds # to # Lightning Damage
  • Adds # to # Lightning damage to Attacks
  • Adds # to # Physical Damage
  • Adds # to # Physical Damage to Attacks
  • All Damage from Hits with this Weapon Contributes to Freeze Buildup
  • Allies in your Presence deal # to # additional Attack Cold Damage
  • Allies in your Presence deal # to # additional Attack Fire Damage
  • Allies in your Presence deal # to # additional Attack Lightning Damage
  • Allies in your Presence deal # to # additional Attack Physical Damage
  • Allies in your Presence deal #% increased Damage
  • Allies in your Presence have # to Accuracy Rating
  • Allies in your Presence have #% increased Attack Speed
  • Allies in your Presence have #% increased Cast Speed
  • Allies in your Presence have #% increased Critical Damage Bonus
  • Allies in your Presence have #% increased Critical Hit Chance
  • Allies in your Presence have #% to all Elemental Resistances
  • Allies in your Presence Regenerate # Life per second
  • Always deals Critical Hits against Heavy Stunned Enemies
  • Apply Fire Exposure when fully breaking enemy Armour
  • Area contains # additional packs of Beasts
  • Area contains # additional packs of Bramble Monsters
  • Area contains # additional packs of Ezomyte Monsters
  • Area contains # additional packs of Faridun Monsters
  • Area contains # additional packs of Iron Guards
  • Area contains # additional packs of Plagued Monsters
  • Area contains # additional packs of Transcended Monsters
  • Area contains # additional packs of Undead
  • Area contains # additional packs of Vaal Monsters
  • Area contains an additional Essence
  • Area contains an additional Shrine
  • Area contains an additional Strongbox
  • Area has patches of Burning Ground
  • Area has patches of Chilled Ground
  • Area has patches of Shocked Ground
  • Attacks Chain an additional time
  • Attacks Gain #% of Damage as Extra Cold Damage
  • Attacks Gain #% of Damage as Extra Fire Damage
  • Base Critical Hit Chance for Attacks with Weapons is #%
  • Bleeding you inflict is Aggravated
  • Bow Attacks fire # additional Arrows
  • Breaches in Area contain # additional Clasped Hand
  • Break #% increased Armour
  • Causes #% increased Stun Buildup
  • Causes Bleeding on Hit
  • Causes Daze buildup equal to #% of Damage dealt
  • Causes Double Stun Buildup
  • Chance to Ignite is doubled
  • Charms gain # charges per Second
  • Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude
  • Corpses in your Presence Explode when you Warcry, dealing #% of their Life
  • Critical Hits do not deal extra Damage
  • Critical Hits Poison the enemy
  • Culling Strike against Frozen Enemies
  • Curses have no Activation Delay
  • Curses you inflict are reflected back to you
  • Damage Blocked is Recouped as Mana
  • Damage over Time bypasses your Energy Shield While not on Full Life, Sacri
  • Damage Penetrates #% Cold Resistance
  • Damage Penetrates #% Fire Resistance
  • Damage Penetrates #% Lightning Resistance
  • Damaging Ailments deal damage #% faster
  • Deal #% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in yo
  • Debuffs on you expire #% faster
  • Double Stun Threshold while Shield is Raised
  • Drop Ignited Ground while moving, which lasts 8 seconds and Ignites as though dealing Fire Damage eq
  • Eldritch Battery
  • Empowered Attacks deal #% increased Damage
  • Enemies are Culled on Block
  • Enemies Chilled by your Hits can be Shattered as though Frozen
  • Enemies Chilled by your Hits increase damage taken by Chill Magnitude
  • Enemies Frozen by you take #% increased Damage
  • Enemies in your Presence are Ignited as though dealt # Base Fire Damage
  • Enemies in your Presence have Fire Exposure
  • Energy Generation is doubled
  • Energy Shield Recharge is not interrupted by Damage if Recharge began Recently
  • Every 3 seconds, Consume a nearby Corpse to Recover #% of Life
  • Every Rage also grants #% increased Armour
  • Every Rage also grants #% increased Stun Threshold
  • Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude
  • Freeze as though dealing Cold damage equal to #% of your maximum Mana when Hit
  • Gain # Fragile Regrowth each second
  • Gain # Guard during Effect
  • Gain # Life per Enemy Hit with Attacks
  • Gain # Life per Enemy Killed
  • Gain # Mana per Enemy Killed
  • Gain # Rage on Melee Hit
  • Gain # Rage when Critically Hit by an Enemy
  • Gain # Rage when Hit by an Enemy
  • Gain #% of Damage as Chaos Damage per Undead Minion
  • Gain #% of Damage as Extra Chaos Damage
  • Gain #% of Damage as Extra Cold Damage
  • Gain #% of Damage as Extra Fire Damage
  • Gain #% of Damage as Extra Lightning Damage
  • Gain #% of maximum Energy Shield as additional Stun Threshold
  • Gain #% of Maximum Life as Extra Maximum Energy Shield
  • Gain 0% to #% increased Movement Speed at random when Hit, until Hit again
  • Gains # Charges per Second
  • Grants # Life per Enemy Hit
  • Grants #% of Life Recovery to Minions
  • Herald Skills deal #% increased Damage
  • Hits against you have #% reduced Critical Damage Bonus
  • Hits Break # Armour
  • Increases and Reductions to Minion Damage also affect you
  • Instant Recovery
  • Intelligence provides no inherent bonus to Maximum Mana
  • Iron Grip
  • Iron Reflexes
  • Iron Will
  • Leech #% of Physical Attack Damage as Life
  • Leech #% of Physical Attack Damage as Mana
  • Leeches #% of maximum Life when you Cast a Spell
  • Leeches #% of Physical Damage as Life
  • Leeches #% of Physical Damage as Mana
  • Life Flasks do not recover Life
  • Life Flasks gain # charges per Second
  • Life Flasks used while on Low Life apply Recovery Instantly
  • Lightning damage from Hits Contributes to Electrocution Buildup
  • Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance
  • Loads an additional bolt
  • Lose # Life when you use a Skill
  • Lose all Fragile Regrowth when Hit
  • Lose all Power Charges on reaching maximum Power Charges
  • Maim on Critical Hit
  • Mana Flasks gain # charges per Second
  • Mana Flasks used while on Low Mana apply Recovery Instantly
  • Mark Skills have #% increased Cast Speed
  • Mark Skills have #% increased Skill Effect Duration
  • Maximum # Fragile Regrowth
  • Meta Skills gain #% increased Energy
  • Minions deal #% increased Damage
  • Minions gain #% of their Maximum Life as Extra Maximum Energy Shield
  • Minions have #% additional Physical Damage Reduction
  • Minions have #% increased Attack and Cast Speed
  • Minions have #% increased Critical Damage Bonus
  • Minions have #% increased Critical Hit Chance
  • Minions have #% increased maximum Life
  • Minions have #% to all Elemental Resistances
  • Minions Revive #% faster
  • Minions' Resistances are equal to yours
  • Modifiers to Maximum Block Chance instead apply to Maximum Resistances
  • Monster Damage Penetrates #% Elemental Resistances
  • Monsters are Armoured
  • Monsters are Evasive
  • Monsters Break Armour equal to #% of Physical Damage dealt
  • Monsters deal #% of Damage as Extra Chaos
  • Monsters deal #% of Damage as Extra Cold
  • Monsters deal #% of Damage as Extra Fire
  • Monsters deal #% of Damage as Extra Lightning
  • Monsters fire # additional Projectiles
  • Monsters gain #% of Maximum Life as Extra Maximum Energy Shield
  • Monsters have #% chance to Bleed on Hit
  • Monsters have #% chance to Poison on Hit
  • Monsters have #% chance to steal Power, Frenzy and Endurance charges on Hit
  • Monsters have #% increased Accuracy Rating
  • Monsters have #% increased Ailment Threshold
  • Monsters have #% increased Area of Effect
  • Monsters have #% increased Critical Hit Chance
  • Monsters have #% increased Freeze Buildup
  • Monsters have #% increased Ignite Chance
  • Monsters have #% increased Shock Chance
  • Monsters have #% increased Stun Buildup
  • Monsters have #% increased Stun Threshold
  • Monsters take #% reduced Extra Damage from Critical Hits
  • No Chance to Block
  • No Movement Speed Penalty while Shield is Raised
  • Offerings have #% increased Maximum Life
  • On-Kill Effects happen twice
  • Pain Attunement
  • Permanently Intimidate enemies on Block
  • Physical Damage is Pinning
  • Players are Cursed with Elemental Weakness
  • Players are Cursed with Enfeeble
  • Players are Cursed with Temporal Chains
  • Players gain #% reduced Flask Charges
  • Players have #% less Recovery Rate of Life and Energy Shield
  • Players have #% more Cooldown Recovery Rate
  • Projectiles have #% chance to Chain an additional time from terrain
  • Projectiles Pierce all Ignited enemies
  • Projectiles Split towards # targets
  • Rare Monsters have # additional Modifier
  • Rare Monsters have a #% chance to have an additional Modifier
  • Recover # Life when Used
  • Recover # Mana when Used
  • Recover #% of Life for each Endurance Charge consumed
  • Recover #% of Life on Kill
  • Recover #% of Mana on Kill
  • Regenerate #% of Life per second
  • Regenerate #% of Life per second while on Low Life
  • Removes #% of Life Recovered from Mana when used
  • Removes #% of Mana Recovered from Life when used
  • Sacrifice #% of Life to gain that much Energy Shield when you Cast a Spell
  • Share Charges with Allies in your Presence
  • Shocks you when you reach maximum Power Charges
  • Strength can satisfy other Attribute Requirements of Melee Weapons and Melee Skills
  • This Weapon's Critical Hit Chance is #%
  • Thorns damage is triggered by all Hits
  • Trigger Decompose Skill on Step
  • Trigger Ember Fusillade Skill on casting a Spell
  • Trigger Spark Skill on killing a Shocked Enemy
  • Triggered Spells deal #% increased Spell Damage
  • Unwavering Stance
  • Warcry Skills have #% increased Area of Effect
  • When a Party Member in your Presence Casts a Spell, you Sacrifice #% of Ma
  • When you Leech Life from a Hit, Allies in your Presence also Leech the same amount of Life
  • You cannot be Chilled for # second after being Chilled
  • You cannot be Frozen for # second after being Frozen
  • You cannot be Ignited for # second after being Ignited
  • You cannot be Shocked for # second after being Shocked
  • You cannot Block
  • You count as on Full Mana while at #% of maximum Mana or above
  • You count as on Low Life while at #% of maximum Life or below
  • You count as on Low Mana while at #% of maximum Life or below
  • You have a Smoke Cloud around you while stationary
  • You have no Life Regeneration
  • You take #% of damage from Blocked Hits
  • Your Critical Hits do not deal extra Damage
  • Your speed is unaffected by Slows
Search
Close

Sort By:Best Match

  • Best Match
  • Name A-Z
  • Name Z-A
  • Sales High to Low
  • Sales Low to High
  • Price High to Low
  • Price Low to High
Under This Category, Total Of 639 Products
  • AGONY BAND GOLD RING -1

    AGONY BAND GOLD RING -1

    $ 4.51
    Add To Cart
  • AGONY COLLAR LUNAR AMULET -1

    AGONY COLLAR LUNAR AMULET -1

    $ 4.51
    Add To Cart
  • AGONY EYE SAPPHIRE RING -1

    AGONY EYE SAPPHIRE RING -1

    $ 6.32
    Add To Cart
  • AGONY EYE SAPPHIRE RING -2

    AGONY EYE SAPPHIRE RING -2

    $ 6.32
    Add To Cart
  • AGONY GUARDIAN WOLFSKIN MANTLE -1

    AGONY GUARDIAN WOLFSKIN MANTLE -1

    $ 4.51
    Add To Cart
  • AGONY KNUCKLE RUBY RING -1

    AGONY KNUCKLE RUBY RING -1

    $ 4.51
    Add To Cart
  • AGONY NAIL SAPPHIRE RING -1

    AGONY NAIL SAPPHIRE RING -1

    $ 4.51
    Add To Cart
  • AGONY ROSARY SOLAR AMULET -1

    AGONY ROSARY SOLAR AMULET -1

    $ 4.51
    Add To Cart
  • AGONY STRIDE CHARMED SHOES -1

    AGONY STRIDE CHARMED SHOES -1

    $ 6.32
    Add To Cart
  • AGONY STRIDE CHARMED SHOES -2

    AGONY STRIDE CHARMED SHOES -2

    $ 6.32
    Add To Cart
  • ANARCHY TRAIL BASTION SABATONS -1

    ANARCHY TRAIL BASTION SABATONS -1

    $ 19.85
    Add To Cart
  • APOCALYPSE CHARM STELLAR AMULET -1

    APOCALYPSE CHARM STELLAR AMULET -1

    $ 4.51
    Add To Cart
  • APOCALYPSE COLLAR GOLD AMULET -1

    APOCALYPSE COLLAR GOLD AMULET -1

    $ 4.51
    Add To Cart
  • APOCALYPSE GRASP PRISMATIC RING -1

    APOCALYPSE GRASP PRISMATIC RING -1

    $ 4.51
    Add To Cart
  • APOCALYPSE IDOL LAPIS AMULET -1

    APOCALYPSE IDOL LAPIS AMULET -1

    $ 4.51
    Add To Cart
  • APOCALYPSE KNOT SAPPHIRE RING -1

    APOCALYPSE KNOT SAPPHIRE RING -1

    $ 4.51
    Add To Cart
  • APOCALYPSE PENDANT LAPIS AMULET -1

    APOCALYPSE PENDANT LAPIS AMULET -1

    $ 4.51
    Add To Cart
  • APOCALYPSE PILLAR PYROPHYTE STAFF -1

    APOCALYPSE PILLAR PYROPHYTE STAFF -1

    $ 4.51
    Add To Cart
  • APOCALYPSE SPIKE BLUNT QUIVER -1

    APOCALYPSE SPIKE BLUNT QUIVER -1

    $ 11.28
    Add To Cart
  • APOCALYPSE SPIRAL RUBY RING -1

    APOCALYPSE SPIRAL RUBY RING -1

    $ 4.51
    Add To Cart

Buy PoE 2 Rare Items | Full Gear Selection for Any Build

Complete Rare Item Supply for Path of Exile 2

Rare items are the yellow-colored equipment that form the backbone of any endgame build in Path of Exile 2. Unlike Unique items which have fixed stats, rare items roll random modifiers (affixes)—often 4 to 6 of them. This randomness means that with the right rolls, you can boost your combat performance, defense, and build synergy. 

 

We offer a full range of rare items covering every character gear slot, including amulet, belt, body armor, boots, bow, buckler, claw, crossbow, dagger, flail, focus, gloves, and more, so you can find matched rare gear for any class and build. Whether you need poe 2 gloves, rare weapons, or defensive armors, our poe 2 rare items list covers all your in-game gearing needs. Our rare gear comes with stable stock, affordable prices, and quick delivery, letting you skip tedious farming and directly get ideal rare items for your build here.

 

Why You Need PoE 2 Rare Items

Rare items are essential for every Path of Exile 2 player to progress smoothly through the campaign and endgame content. Unlike basic white normal gear or blue magic items, well-rolled rare items deliver massive improvements in damage output, life pool, elemental resistances, movement speed, and critical bonuses, making your character strong enough to handle tough bosses and high-level maps. 

 

Trying to farm perfect rare items manually takes hours of repetitive grinding, and the random loot system often fails to drop gear matching your build requirements. Without high-quality rare gear, you will struggle with slow map clearing, frequent deaths, and stuck build progression. Getting premium poe2 rare items instantly lets you unlock your build's full potential and enjoy smooth gameplay.

 

Available PoE 2 Rare Items at MMOSO

Our poe 2 rare items list includes all core gear slots to fit all character builds:

  • Defensive Rare Gear: Rare body armor, gloves, boots, belt, buckler with life, resistances, and evasion modifiers.
  • Offensive Rare Weapons: Rare bow, crossbow, dagger, claw, flail with attack speed, damage, and crit bonuses.
  • Accessory Rare Items: Rare amulet, focus with skill bonuses, mana regeneration, and build-specific affixes.

All our rare gear is hand-picked with practical affixes for meta builds, casual play, and endgame farming.

 

Why Buy PoE 2 Gear From MMOSO?

We know you have options when you want to poe2 buy rare items. Here is why MMOSO is the safest, fastest choice:

  • Fast Delivery: Receive your purchased rare items within 15 minutes after payment — no long waits to disrupt your gameplay.
  • Massive Inventory: We stock a vast selection of rare items, from high-stat gear to hard-to-find uniques. If it exists in POE 2, chances are we have it ready for you.
  • Safety First: Your account security and transaction privacy are our top priorities. All deliveries strictly follow the in-game rules and policies to keep your gameplay experience safe and risk-free.
  • 24/7 Support: Our team is online around the clock. Need a specific POE 2 rare item that isn't listed on the site? Just let us know — we'll farm or buy it for you.
  • Competitive Prices: Get the best value for your currency. We constantly adjust our pricing to offer you top-tier gear without breaking the bank.

 

FAQ About POE2 Rare Items

Q: Is it safe to buy Path of Exile 2 rare items from your site?

A: Absolutely safe. All our poe2 rare items are sourced from legitimate in-game farming, and we use secure player-to-player trade methods fully compliant with game rules, with zero ban risks for buyers.

Q: How long does it take to receive my rare items after ordering?

A: Most rare gear orders are delivered within 15–30 minutes. For bulk orders, delivery may take a little longer. If you need an exact time estimate, please feel free to contact our customer support at any time.

Q: Do you offer refunds for PoE 2 rare items orders?

A: We offer full refunds if we cannot deliver your ordered rare items or the gear does not match your required affix specifications.

PoE 2 Varashta Ascendancy Changes Farming Playstyle PoE 2 Varashta Ascendancy Changes Farming Playstyle

PoE 2 Varashta Ascendancy Changes Farming Playstyle

Disciple of Varashta Ascendancy in Path of Exile 2 emphasizes sustained elemental damage, summon synergy, and stable farming efficiency. Gear progression and clear speed benefit from consistent output and survivability.
Read more Dec-26-2025
PoE 2 Varashta Ascendancy Changes Farming Playstyle
Path of Exile 2 Update 0.4.0: Druid Class, Fate of the Vaal & Abyss Core Path of Exile 2 Update 0.4.0: Druid Class, Fate of the Vaal & Abyss Core

Path of Exile 2 Update 0.4.0: Druid Class, Fate of the Vaal & Abyss Core

Path of Exile 2's 0.4.0 update adds the Druid class, the Fate of the Vaal league, Abyss as a core system, new skills, expanded passives, and major performance upgrades.
Read more Dec-05-2025
Path of Exile 2 Update 0.4.0: Druid Class, Fate of the Vaal & Abyss Core
Path of Exile 2 Twitch Drops Guide – Free Rewards & GGG Live Reveal Path of Exile 2 Twitch Drops Guide – Free Rewards & GGG Live Reveal

Path of Exile 2 Twitch Drops Guide – Free Rewards & GGG Live Reveal

Unlock the latest Path of Exile 2 Twitch Drop and catch every highlight from the upcoming GGG Live reveal. Learn how to link your accounts, earn free cosmetics fast, and stay ahead of Patch 0.4.0’s new content.
Read more Dec-01-2025
Path of Exile 2 Twitch Drops Guide – Free Rewards & GGG Live Reveal
PoE2 Patch 0.4.0 & Fate of the Vaal League – Human Atziri Revealed | Path of Exile 2 PoE2 Patch 0.4.0 & Fate of the Vaal League – Human Atziri Revealed | Path of Exile 2

PoE2 Patch 0.4.0 & Fate of the Vaal League – Human Atziri Revealed | Path of Exile 2

Discover PoE2 Patch 0.4.0 and the Fate of the Vaal League. See Human Atziri's first appearance, explore Vaal corruption events, and play the new Druid class. Launches December 12, 2025.
Read more Nov-28-2025
PoE2 Patch 0.4.0 & Fate of the Vaal League – Human Atziri Revealed | Path of Exile 2
Path of Exile 2 Patch 0.4.0: The Last of the Druids Arrives December 12 Path of Exile 2 Patch 0.4.0: The Last of the Druids Arrives December 12

Path of Exile 2 Patch 0.4.0: The Last of the Druids Arrives December 12

Path of Exile 2 Patch 0.4.0: The Last of the Druids launches on December 12, bringing the long-awaited Druid class to the game. The update arrives on both PC and consoles at the same time.
Read more Nov-22-2025
Path of Exile 2 Patch 0.4.0: The Last of the Druids Arrives December 12
Customer Reviews View More >
Excellent

TrustScore Excellent 5.0 | 3120 reviews

review
M**a

Ella made my experience quick and effortless. Superhelpfull......

Apr-19-2026
S**d

my experience with Ella was excellent. got what i needed ty......

Apr-19-2026
S**g

Adaa is a great customer service provider!......

Apr-19-2026
W**w

Ada was instantly helpful and fast to action......

Apr-19-2026
X
Change the price

Title:

Price:
    Cancel Sure
    back

    SIGN UP

    close
    *
    email-log
    *
    verified-code-icon
    *
    email-log
    close_eyes
    open_eyes
    *
    email-log
    close_eyes
    open_eyes

    LOGIN

    email
    password
    Already have an account? LOG IN
    close

    Thank you for using this website through social login. In order to better use the functions of mmoso, please add your email address first. If you have questions, please consult our customer service.

    email
    verified-code-icon
    gift
    modal close
    You have found a special gift!
    gift
    gift

    5% Discount
    Promo Code

    Please write a review on social sites (such as twitter, facebook, or blogs) and contact us via Live Chat to send the URL of the review for verification, and then you will get a gift. You can also click the button below to share on your social sites

    SHARE
    facebook twitter