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​​Diablo 2 Resurrected Patch 2.4 Zeal Paladin Guide - Best Zeal Paladin Build In D2R


In Diablo 2 Resurrected Patch 2.4, Zeal Paladins are one of the strongest melee combatants. Dealing exclusively with Physical Damage with Fanaticism-empowered Zeal, the Zealer faces a few Immunity-related obstacles throughout most of the game. The Physical Zealer is also a solid build for beginners, with a relatively simple playstyle, intuitive gear options, and massive damage. The Zeal Paladin build is capable of 6 attacks in a second, making it a great choice for Boss Killing as well as Uber Tristram farming for good d2r items. In addition, the build is also a very good ladder starter, perfect for solos due to budget options. In this guide, we will share the best Zeal Paladin build from stats, skills, gears, and mercenaries.

Best Zeal Paladin Build Stats Points In D2R

Strength: Put enough points to equip your all gear

Dexterity: Put enough points to reach max Chance to Block (75%).

Vitality: All Remaining point

Energy: None

Best Zeal Paladin Skill Point Allocation In D2R

1 point to all prerequisites

20 points to Zeal

20 points to Sacrifice

20 points to Holy Shield

20 points to Fanaticism

D2R Best Gear For Zeal Paladin

Weapons: Grief (Phase Blade), Breath of the Dying

Shield: Exile(Ethereal), Herald of Zakarum

Armor: Fortitude

Helm: Guillaume's Face

Boots: Gore Rider

Belt: Verdungo's Hearty Cord

Gloves: Dracul's Grasp, Soul Drainer

Rings: Raven Frost, Bul-Kathos' Wedding Band

Amulet: Highlord's Wrath, Atma's Scarab

Charms: Annihilus, Hellfire Torch, Gheed's Fortune

Best Mercenary Of Zeal Paladin In D2R 2.4

For the choice of Zeal Paladin Mercenaries, we can choose to hire a Defensive (Holy Freeze) or Offensive (Might) Desert Guard Mercenary in D2R 2.4 Act 2 Nightmare difficulty. Every Act 2 mercenary can use an Aura and use Jab as his base Attack. The aura activates once the mercenary is engaged in combat, and remains active between traveling to and from town. The exact choice depends on whether you want to slow down monsters for added safety or to increase overall damage as well as mercenary damage.

Weapon: The Reaper's Toll

Body Armor: Ethereal Fortitude

Helm: Andariel's Visage



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