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What's missing from the plot among each Diablo series game?(part2)





IV. After the Battle of Original Sin (1739 BC - 730 AD)

Following the battle, the angels reached an agreement with Mephisto: hell would no longer interfere with Sanctuary, but heaven had to surrender Inarius. After the agreement was made, Mephisto broke Inarius's wings, cut off his eyelids, amputated his limbs, and placed him in a mirror room, where his unblinking eyes forced him to gaze upon his twisted body.

The Angiris Council then voted on whether to destroy Sanctuary. Auriel, the angel of mercy, cast the first veto. Imperius, the angel of courage and war, voted in favor, while Malthael, the angel of wisdom and also the death angel (the main boss of Reaper of Souls), abstained due to indecision or disinterest. Itherael, the angel of fate, cast a veto. The decisive vote fell to Tyrael, the angel of justice, whom everyone expected to vote in favor given his obsession with justice and order. However, moved by Uldyssian's selfless sacrifice, Tyrael was touched and ultimately cast a veto.

Meanwhile, the faith of Sanctuary's natives in religion hit a low point. In the eastern lands of Sanctuary, magic was once again revered by people, with surviving mages from the Battle of Original Sin leading humanity through nearly a thousand years. (The west belonged to the barbarians, who shunned magic but were powerful enough to crush all with their might.)





V. The War of the Sorceress and the Dark Exile (Years 730-964)


Following the Battle of Origin, the surviving sorceresses who united to control the eastern cities immediately established rules—forbidding any spells or research related to summoning demons. However, their ambition did not stop at jointly governing the eastern cities. Beneath the seemingly prosperous facade, the wizard clans were still plotting against each other, engaging in both open conflict and secret intrigue. The tensions finally erupted into battle during a high-level meeting of Araquesh, the supreme governing body of the sorceresses, resulting in heavy losses for all major clans. They shattered the once-thriving scene of the eastern cities, leading to the War of the Sorceresses that we are familiar with.


Of course, war meant breaking the rules, and so the understaffed Vizjerei clan broke the prohibition and began summoning demons. Among them, the most skilled in this art were the brothers Horazon and Bartuc. However, their views on demons were starkly different. Horazon believed demons were merely tools for humans to achieve their goals, taking great pleasure in torturing demons and breaking their will, reducing them to his minions. Bartuc, on the other hand, thought humans should serve and obey demons, who would then generously reward them.


Upon learning of his brother's beliefs and realizing such practices would only lead to destruction, Horazon turned against his brother. With his superior mastery of the elements, he defeated Bartuc.


Meanwhile, the other four lords of Hell (Andariel, Duriel, Azmodan, and Belial) grew discontent with the Three Evils, who spent their days plotting and scheming without engaging in open warfare with Heaven. They launched a rebellion, exiling the Three to Sanctuary—all part of the Three's sinister plans.


VI. The Rise of the Horadrim (Years 1004-1100)


Upon learning of the Three Evils' exile to Sanctuary, Tyrael swiftly descended to the mortal realm, establishing the Horadrim order and commanding its members to hunt down the Three Evils. They planned to seal them within the Soulstones.


Mephisto was captured in the Kurast region and sealed beneath the Temple of Travincal.


Baal was captured in the Lut Gholein region, but before being taken, he attacked and shattered the Soulstone into fragments (some say it was the soceresses guarding the Soulstone who failed to hold it firmly). Seeing the dire situation, Tal Rasha, the first leader of the Horadrim, voluntarily sacrificed his body to become Baal's prison, becoming the vessel for the fragments of the Soulstone to seal Baal within himself. The soceresses placed him in an ancient tomb, where Tyrael inserted the fragments of the Soulstone into Tal Rasha's heart, sealing the tomb and condemning Tal Rasha to an eternal struggle with Baal.




Diablo was captured near Tristram, where the soceresses buried his Soulstone deep underground and built the Horadrim Monastery. Tristram thus became the common starting point for the games in the Diablo series.


With this, the story background of the Diablo series comes to a close. The following articles will detail the plots from D1 to D3.






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