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​Diablo 2 Resurrected 2.4 Brand New Runewords — D2R Ladder Runewords List


At the end of this month, the ladder season one that Diablo 2 Resurrected players have been waiting for will finally be launched. At that time, players will have the opportunity to unlock a series of new rune words in the ladder system, this is the first time in history! In this guide, I'll introduce you to seven Runewords introduced in D2R 2.4 that are exclusive to the ladders season.

The Official Launch Time Of The D2R Ladder Season 1

North America

April 28 at 5 PM PDT


April 29 at 2 AM CEST


April 29 at 9 AM KST

Guide to Diablo 2 Resurrected 2.4 New Runewords

Runewords are the most powerful items in Diablo 2 Resurrected, which can boost your character's attributes and give you more powerful abilities. MMOSO provides all d2r items for sale, we'll do our best to let you buy D2R Ladder Items, including new Runewords, early in the season so you can climb the ladder rankings as quickly as possible!

1. Plague (Sword base, Cham + Shael + Um )

20% Chance to cast level 12 Lower Resist when struck

25% Chance to cast level 15 Poison Nova on striking

Level 13-17 Cleansing Aura When Equipped (varies)

+1-2 All Skills

+20% Increased Attack Speed

+220-320% Enhanced Damage (varies)

-23% To Enemy Poison Resistance

0.3% (0-29.7) Deadly Strike (Based on Character Level)

+25% Chance of Open Wounds

Freezes Target +3

2. Pattern (Claw base, Tal + Ort + Thul)

+30% Faster Block Rate

+40-80% Enhanced Damage (varies)

10% Bonus to Attack Rating

Adds 17-62 Fire Damage

Adds 1-50 Lightning Damage

Adds 3-14 Cold Damage

+75 Poison Damage Over 5 Seconds

+6 to Strength

+6 to Dexterity

All Resistances +15

3. Unbending Will (Sword base, Fal + Io + Ith + Eld + El + Hel)

18% Chance to cast Level 18 Taunt on striking

+3 To Combat Skills (Barbarian Only)

+20-30% Increased Attack Speed (varies)

+300-350% Enhanced Damage (varies)

+9 To Maximum Damage

+50 To Attack Rating

+75% Damage to Undead

+50 Attack Rating Against Undead

8-10% Life Stolen Per Hit (varies)

Prevent Monster Heal

+10 To Strength

+10 To Vitality

Damage Reduced By 8

+1 Light Radius

Requirements -20%

4. Wisdom (Helm base, Pul + Ith + Eld)

+33% Piercing Attack

+15-25% Bonus to Attack Rating (varies)

4-8% Mana Stolen Per Hit (varies)

+30% Enhanced Defense

+10 Energy

15% Slower Stamina Drain

Cannot Be Frozen

+5 Mana After Each Kill

15% Damage Taken Goes to Mana

5. Obsession (staff base, Zod + Ist + Lem + Lum +Io + Nef)


24% Chance to cast level 10 Weaken when struck

+4 To All Skills

+65% Faster Cast Rate

+60% Faster Hit Recovery


+10 To Vitality

+10 To Energy

Increase Maximum Life 15-25% (varies)

Regenerate Mana 15-30% (varies)

All Resistances +60-70 (varies)

75% Extra Gold from Monsters

30% Better Chance of Getting Magic Items

6. Flickering Flame (Helm base, Nef +Pul +Vex)

Level 4-8 Resist Fire Aura When Equipped (varies)

+3 To Fire Skills

-10-15% to Enemy Fire Resistance (varies)

+30% Enhanced Defense

+30 Defense Vs. Missile

+50-75 To Mana (varies)

Half Freeze Duration

+5% To Maximum Fire Resist

Poison Length Reduced by 50%

7. Mist (Bow & Crossbow base, Cham +Shael +Gul +Thul +Ith)

Level 8-12 Concentration Aura When Equipped (varies)

+3 To All Skills

20% Increased Attack Speed

+100% Piercing Attack

+325-375% Enhanced Damage (varies)

+9 To Maximum Damage

20% Bonus to Attack Rating

Adds 3-14 Cold Damage

Freeze Target +3

+24 Vitality

All Resistances +40



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