Grinding Gear Games, the developer of Path of Exile, shared their plans for Harvest Crafting in the new manifesto. Players can be used as a reference guide.
Taking into account the "certainty" of certain processes, developers will make more changes to Harvest Crafting 3.14.0. Besides, they worry about how people can easily make almost perfect objects.
The development team discussed the original plan of Harvest Crafting and how to incorporate it into the 3.13 core game. Players are overwhelmed by a large number of handicraft options available. They are also frustrated that the only way to get the "best" product is to effectively join Trading Discord.
Crafts that add mods of specific types to items can now only be applied to non-influenced items, except for the existing mod that applies an influenced mod to an influenced item.
The chance of encountering a portal to the Sacred Grove in a map has been increased by 60%
Finally, the encounter with the Heart of Grove will now be a map fragment, only providing a level 4 harvest boss drop at some point. Finally, players are paying attention to the update of Path of exile. At the same time, remember that our Mmoso website is also a website for POE players, providing players with the most scarce POE Currency. We support 24/7 online services. For details, please contact our customer service.
Why Path of Exile is bec ...By 2020, the Path of Exile seems very successful. The game has attracted many new leagues led by Harvest and Heist to explore. In the latest expansion, the endgame of the Path of Exile has been further expanded, and new bosses, missions and skill trees have been introduced. Path of Exile is an amazing MMORPG, which is popular with players all over the world. Its popularity is not only due to excellent game content. Free to play Path of Exile is completely free to download and play. With years of experience summarizing, the team has been constantly improving, making it possible to become one of the best multiplayer games currently. It is not easy to call it the best MMORPG to date. Dedicated development team Path of Exile has been running for more than seven years, and this game is both rewarding and companionship for many experienced players. Path of Exile (PoE) was developed by the Grinding Gear Games team. If they are known for something, they determine to improve the game. Over the years, the Grinding Gear Games team has been working hard to improve the content. Every update has made players full of expectations. Most people will be attracted by the Path of Exile and become its fans. These leagues bring new mechanics, loot, and skins to the game. Since most games (if not all) release larger updates once or twice a year, PoE brings new leagues every 3-4 months. However, Grinding Gear Games is constantly improving the game in pursuit of perfection. Unique game style The game has a variety of skills and abilities. Players can use more than one hundred skill gems to customize their structure and role without restricting them from trying other abilities. Path of Exile manages to do this through skill gems, which can be equipped to grant different skills in different situations. A good game will always have a good supplier to serve the players. Players will always use a lot of POE Currency in the game to help them complete tasks quickly. If you don't have enough time for Path of Exile, MMOSO provides POE Currency in the game to help you experience better game effects in a short time. Of course, we do not support participating in this way.
Path of Exile 3.13.1.d late ...Path of Exile has been constantly improving the user experience. The team has fixed the latest patch to let users have a better gaming experience. It is worth noting that viewing the changes requires you to restart the client. Path of Exile Patch 3.13.1.d involves an invitation from Maven, and now it can tell you which bosses you have witnessed. Besides, loading has been improved. After viewing the full-screen UI panel, the texture will not reload. The patch also includes some bug fixes, including: Fixed a bug where the Guardian's Aid Atlas Passive node could sometimes fail to activate. Fixed a bug where the Alternate Quality effect on Anomalous Golem gems wasn't working correctly. Fixed a bug where the Alternate Quality effect on the Phantasmal Earthquake gem wasn't working correctly. Fixed a visual bug where Zana's Map Device modifiers weren't displayed in the list of map modifiers after entering a map. Fixed a visual bug introduced with 3.13.1c that could occur when hovering over amulets and cluster jewels. In the game, we usually use a lot of POE Currency to help ourselves complete the task, but for some reasons, we can't invest too much time, then you can choose MMOSO to help you experience the fun of the game better, we guarantee to provide a legal and valid PoE Currency, but at the same time, we only advocate that players choose this method for personal entertainment.
3.8.2 PATCH NOTESLast week we posted an article with a list of issues we've been working on. This week we're planning to release the 3.8.2 patch which includes fixes for some of the issues mentioned in that article, as well as a number of various improvements. To give you an idea of what to expect from this update, we'd like to share a preview of its patch notes today. The 3.8.2 patch will be deployed on consoles as soon as possible after its release on PC. As usual, please note that the patch notes listed below may not be final and are still subject to change before the patch. Blight ImprovementsUpdated the description on Breathstealer unique gloves to reflect the fact that a Blighted Spore can be created when your Minions kill a rare monster. This change does not affect functionality.Fixed a rare bug where you could be placed on the upper level when entering a Blighted Ramparts Map, making it impossible to reach the Ichor Pump.Fixed a bug where the "Deal Full Damage" ring enchantments did not correctly bypass Blight monster resistances.Fixed a bug where the "Your Temporal Towers also grant you 20% increased action speed" ring enchantment did not work.Fixed a rare bug where kill credit was not properly awarded to players when killing a monster through the use of damage over time skills. This affected awarding of the Defeat Rogue Exiles challenge.Fixed a bug where Blighted Spores created by the Breathstealer unique gloves counted towards the /remaining monster count in an area. General ImprovementsReduced the impact on performance when using Multistrike, Spell Echo, Unleash, Blastchain Mine Support and High-Impact Mine Support.Corrupted Blood now plays audio each time it is applied to a player.Imprinted Beasts and Bestiary Orbs can no longer have skin transfers applied to them.Updated the description of the Inspiration Support gem to clarify that Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Durations modifiers can now affect the Flicker Strike buff which grants movement speed.The remains of destroyed Delve Walls can no longer be consumed or destroyed like corpses, because they aren't.The buff timer for stolen Headhunter, Inspired Learning and Hunter's Lesson buffs is no longer obscured when you have multiple instances of the buff.Updated the Vendor Recipes page of the Help Panel to reflect changes made in 3.8.0.Fixed a rare bug that prevented various bosses from using skills or transitioning correctly after being Frozen or Stunned.Fixed a bug where you would respawn in town after dying in the Uber Elder encounter. You will now respawn in your hideout if you opened the portals from your hideout.Fixed a bug where, when maps whose tiers were changed through the use of a Shaper's Orb or Elder Orb were corrupted into a different rare map (or had its modifiers rerolled), the new map would have mods of the original map's base tier, rather than of the original map's new tier.Fixed a bug where your Auras could be disabled when a summoned Carrion Golem died.Fixed a bug where desync would occur if you were using Cyclone while it was socketed in an item as an Incubator attached to that item reached its kill threshold.Fixed a bug where Spectral Shield Throw could sometimes not create secondary projectiles if it chained.Fixed a bug where Fog of War on the Subterranean Chart could sometimes restrict view of connected nodes if they were very far away.Fixed a bug introduced in 3.8.0 where Augmented Synthete's large projectile nova skill did not deal damage.Fixed a bug where Burning applied by Herald of Ash was not able to be removed.Fixed a rare bug where objects could sometimes have the wrong model. For example, a monster using a tree as its weapon.Fixed a bug where some buildings in the Lava Lake Map did not fade their roofs correctly when you were inside of them.Fixed a bug where the microtransaction versions of Ice Nova looked different when cast on a Frostbolt than if they were cast under any other condition.Fixed a bug where some weapon effects could not be applied to a weapon that had the Harlequin Weapon applied to it.Fixed a bug where both the Void Emperor Body Armour and the Miracle Wings did not animate correctly while in town areas.Fixed a bug where part of the Arcane Tome Totem Skin remained visible after the totem submerged. Crash FixesFixed a client crash that could occur when applying various weapon effects to a weapon that had Ringmaster Weapon applied to it.Fixed a client crash that would occur when changing your Display Adapter in the Graphics options menu.