Diablo 4: Best Class for Diablo 4 Season 1
To participate in Diablo 4 Season 1, players will need to create a new character. We're here to discuss which class would be the best choice for this adventure, considering the significant nerfs applied to all classes in the game following the huge Patch 1.1 update during Season 1.
The top-ranked class for Diablo 4 Season 1 is the Rogue, primarily due to its outstanding damage output, speed, and efficiency in leveling. The Rogue class offers a variety of builds suitable for both Solo and Cooperative gameplay, some of which remain powerful despite the nerfs. Examples of these builds include the Twisting Blades Rogue Build, known for its high DPS, mobility, and damage output; the Flurry Rogue Build, a beginner-friendly melee build with great crowd control potential; and the Penetrating Shot Rogue Build, a powerful ranged option ideal for pushing Nightmare Dungeons in the endgame.
Following the Rogue, the ranking of classes from best to worst in Season 1 is as follows: Druid, Necromancer, Barbarian, and Sorcerer. While some classes might shine in the endgame due to their Ultimate Passives, they often require more skill and investment in obtaining proper Legendary Gear and Paragon Boards.
The Druid is a versatile class with various powerful builds, although some abilities reach their peak potential later in the game. It stands out for its tankiness and shapeshifting abilities, allowing players to transform into either a lethal Werewolf or a devastating Werebear.
The Necromancer is a solid option with both ranged and physical attacks and useful Crowd Control abilities, making it handy against bosses like Varshun the Consumed. Despite a nerf to the Bone Spear build, it still offers several end-game build options.
The Barbarian, known for its durability and straightforward skill set, suffered significant nerfs in the Season 1 update, impacting its popular leveling and endgame builds, which have become less effective.
Finally, the Sorcerer is considered the weakest class in Diablo 4 Season 1 due to its low survivability and limited viable endgame builds. The Sorcerer's effectiveness was further reduced by the Season 1 update's significant nerfs to Crowd Control and Devouring Blaze, affecting popular options like the Ice Shards and Blizzard builds.