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Path of Exile 3.24 : Necropolis -- A general introduction to the main changes in the new season

Mar-22-2024

 

 

    On March 21st, the game Path of Exile held a new press conference, which discussed the content and changes of the new season. The Path of Exile 3.24 expansion, dubbed "Necropolis," is confirmed to launch on March 29, 2024. Now, I will give you a rough introduction.

 

1. Content

    In the Necropolis, our main task is to kill monsters, collect souls, and then release souls from purgatory. Each soul corresponds to an affix, and by adjusting and adding these affixes, you can obtain the weapons and equipment you want. The function of making equipment is not the same as the previous ones. Necropolis adopts a random rule across all domains, selects a string of affixes, and then selects the type of equipment you want to make, such as shoes, shields, staff, etc. In the game, if you follow the instructions to put the souls of a family together for transcendence, there is a chance to obtain the sacred items of that family. Random base and random affixes. Its affixes all increase your chance of appearing alive by 500%, as well as splitting a certain affixes and so on. In the presentation video of the press conference, not all the content was demonstrated. We can look forward to this installation process. But it never dropped any currency in the display from beginning to end, and personally it feels like pure content. However, it added the drop of tattoo content to the Necropolis, which is still worth looking forward to.

 

 

2Change  

(1) Ultimate boss redesign, including summoning tentacles and releasing venom barrage. In addition, the health and damage of the boss have been adjusted to make it more challenging. In addition we used to have the same set of tickets for both the + 85 level boss and the small non + 85 level boss, it would make it very difficult for you to use these tickets to win against the small boss, so everyone used them to win against the + 85 level boss. To separate the + 85 level and non + 85 level bosses, the Cosmic Wounds, Memento Mori, Thirst for Knowledge, Insatiable Appetite, Throw the Gauntlet, and The Perfect Storm Atlas Keystone Passives have been removed. Instead, we have added a new set of fragments that can be used to access the Uber Pinnacle Bosses. These fragments can be obtained from the new Tier 17 Maps, every Tier 17 map has a powerful boss, but it also increase the difficulties to defeating them. For example, Uber Pinnacle Bosses now also have completely distinct Unique Item drop pools from their non-Uber counterparts.

 

 

(2) The original the Sextant and Master Mission selector systems have been removed, but their essence will be preserved, and putting significantly more power into Scarabs and the Atlas Tree instead. Not only this, you can now have Alva, Niko, Jun, and Einhar all appear together in the same Map!

 

(3) The Scarabs system has been fully redesigned, with many new versions of powerful Scarabs added, such as the Divination Card Scarabs, which can drop the Divination Card from your pre made map and apply it to all the maps you farm. You no longer need to farm the Map Worlds Crimson Temple multiple times just to go for Apothecary. Stacked Decks and Diviner's Strongboxes no longer drop Divination Cards for boss exclusive Unique Items. The new version of the Scarabs integrates the functions of the original compass and adds many unique effects, replacing our original strategy of using the sextant compass Scarabs, greatly reducing the time spent on rolling. As for the specific operation, it needs to be gradually studied in the game.

    Veiled Orbs have been reworked, Flasks can be corrupted, Masters are no longer mutually exclusive and can appear in the same map and the craft to upgrade your amulet to a Talisman has been moved to bestiary!

 

 

(4) Atlas Passive Tree changes , obtaining an additional 20 talent points can help make your early exploration smoother. The new version of Little Dot God of War and the new version of Ghost Fire endowments, etc. Even added a season Atlas Passive Tree for this season. This should be the first time GGG has added a Atlas Passive Tree to the content of this season. It is worth mentioning that the feature is Atlas Passive Tree switching. You can have up to three Atlas Passive Tree s for you to switch between, so you don't have to frequently remove items from this Cluster Jewel Passive Tree and repeatedly perform this tedious operation to change strategies. This is excellent.

 

 

(5) There have also been some skill improvements this season, but they are still less than last season, such as elemental strikes, summoning artifacts, and so on. There are also optimizations for some functions, such as linking physical equipment, optimizing trading functions, optimizing garden functions, modifying encrypted Chaos Stones, new versions of automatic assisted gemstones, corrupting potions, adding or reducing quality, and so on. This is another significant optimization.

 

    In short, Path of Exile: Necropolis has made many changes and there are also many new places worth playing. Follow us mmoso to learn more about gaming information.

 

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